Second Life Attack on Linden Dollars
I don't play games. Don't do virtual worlds. Don't even have a game console. (Which might make you wonder what kind of geek I am.) I'm more of a couch potato kind of guy, but often surfing the net with the laptop while watching TV. (In fact, right now it's "Monday Night Football".)
But the virtual world could be as dangerous as the real world when it comes to malware.
There is this Apple Quicktime vulnerability that allows the evil hacker to install malware (such as a keystroke logger) if you just view an infected video.
Now add that to the ability in "Second Life" to embed a video in a game object. The result, according to reports, is malware that will drain your "Linden Dollars" (Second Life's currency). And Linden Dollars have some real value.
Brian Krebs of the Washington Post describes it here: http://blog.washingtonpost.com/securityfix/2007/12/new_warnings_on_unpatched_quic.html
He reports "According to Linden Labs, nearly $1.4 million was exchanged between Second Life users over the past 24 hours".
Be careful out there. Patch early and often.

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